![]() Another interesting twist is live updates for attributes and moves based on a fighter’s performance in the real world, which can lead to some interesting balancing situations. You can also view a fighter’s top five moves to better understand what they specialize in. There’s an overall star rating for a fighter and individual star ratings for categories like ground game, health and whatnot. To see a fighter’s strengths and weaknesses at a glance, star ratings are being introduced. So whether you want the bare-bones feel of an MMA fight in the backyard, complete with tires holding up the cage, or the snazzy arena that Jean-Claude Van Damme fought in for Bloodsport, EA Sports UFC 4 aims to please. These are UFC Apex, Action Avenue, The Kumite and The Backyard. To further add some variety to the proceedings, there are four new arenas to fight in. There are five disciplines in total and EA promises that with the different moves, rivalries and weight classes on offer, no two career paths will be the same. You then select an MMA discipline, whether it’s Wrestling, Boxing, Jiu-Jitsu and so on. ![]() To further develop one’s fighter in Career Mode, players will choose a weight class to fight in. New skills can be learned in the process and all it takes is a simple tweet or two, just like in real life! If you need to learn the various systems, then there’s an Amateur phase and Sparring Challenge in addition to the Practice Mode. There’s even Relationship Building where players will take on a friend and rival through social media. Players will also see more “diverging career paths” which means you can choose which fights to take. ![]() High Impact Moments are meant to add a bit of flair to striking exchanges along with indicating when you should push the advantage.Ĭareer Mode has a deeper focus this year with fighters evolving based on their disciplines. Along with facial and body deformation, there will be a slight blue or red hue on the side of the screen, indicating whether you should be defending or capitalizing on an attack. New to the series, High Impact Moments can trigger on some of the more devastating hits. Standing submissions and counter-submissions for takedown attempts are also in, meaning a fight can end at any time. The system also relies on two new mini-games when going for chokes or joint submissions. A new grapple assist has also been added with attacker choosing between getting up, grounding and pounding an opponent, or going for a submission.Įver wanted to strike an opponent during a submission? How about picking up and slamming them down to escape a submission? EA Sports UFC 4 allows both of these for even more realism in fights. ![]() When defending against an opponent, players can use head movement to avoid major blows and maybe transition into a counter. The ground and pound system is also seeing its share of interesting new features. More variety in takedown animations also makes the entire exchange feel more dynamic and less pre-determined. Takedowns have also been revamped as you can either dodge a takedown attempt with some nimble footwork or push an opponent into the cage before slamming them to the ground. Clinches are more intuitive to enter and exit, and transitioning to throws is supposed to feel smoother. Though the previous game implemented this feature to some extent, EA Sports UFC 4 sees clinches and takedowns benefiting the system. Real Player Motion is EA’s fancy animation system which imbues fighters with more realistic movement in keeping with their personalities. Real Player Motion for Clinches and Takedowns It’s been more than two years since the last release so what’s changed? Let’s take a look at 15 things you should know before buying. After numerous leaks, EA Sports UFC 4 was finally announced and will arrive on August 14 th for Xbox One and PS4. ![]()
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